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Mighty number 9
Mighty number 9





mighty number 9

The action platformer has been and continues to be one of the most important in gaming history. Games can have difficulty aging well, because the ideas older games introduce as wholly new or original are often co-opted by their successors to the point where the mechanics found in classic games are all too familiar and thus, don’t feel so special. It’s also possible Inafune has simply run out of ideas.

mighty number 9 mighty number 9

But as it turns out, maybe there was something to having the oversight of Capcom to keep his vision in order, not to mention the structure of an established studio. 9 and was very vocal about the fact he knew there was a lot riding on the success of it. Inafune has spoken about the amount of pressure he was under to make Mighty No. Give someone an inch of their own, and they’ll draw it out until it’s been stretched thin over a very long mile. Endless resources actually serve as its bane, allowing for any and all ideas to work, which then negates any reason for a creator to become inventive or clever to work within their limitations. People placed all of their faith squarely on his shoulders and expected nothing less than the return-to-form Mega Man game they had been craving for so long.Ĭreativity may be at its best when it’s limited. 9’s Kickstarter campaign was on sheer name recognition alone. One of the biggest reasons why he was able to raise over three million dollars in Mighty No. Of course he helmed massive franchises like Mega Man and even Dead Rising. It's likely that this charitable attitude impacted the perception of Inafune's goals. No matter what shady thing a publisher might do, that one name will be the one to return us to our roots and save the day. When we assign too much credit to one person, we begin to see them as infallible geniuses incapable of doing anyone wrong.

mighty number 9

Having people to produce, oversee, and even edit down projects and ideas are a necessary part of making a creative work into the most effective and comprehensive vision possible. Teams consisting of up to hundreds of people all work together to execute on an original design, but that design does not necessarily exist as law. While these people are the original minds behind a franchise, they’re not the only ones working tirelessly to bring it to fruition. Kojima, Meier, Levine, Igarashi, and even Miyamoto all stand as legends in their own rights, creators of amazing games that have defined generations and remain standouts in history today. We within the gaming community have a knack for assigning all praise on one creative head.







Mighty number 9